Phab Physics
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☀️ U0·D1: The Number-Line Walk

Signed changes, net change vs distance — summer warm-up.

☀️ U0 Bonus: Formula Shuffle

Rearrange physics formulas in symbols, then plug in numbers.

☀️ U0·D5: One Triangle, Three Ratios

SOH-CAH-TOA on a grid triangle you can count by hand.

☀️ U0·D6: Split the Arrow

Drag out a vector's horizontal piece, then rebuild the whole.

🚶 U1·D1: Two Walkers

Constant velocity, displacement vs distance, and a meeting point.

📈 U1·D2: Motion Graphs Live

A cart drives while its x-t and v-t graphs draw themselves.

📉 U1·D3: Acceleration Fingerprints

Speed up, cruise, brake — read slopes and areas off v-t and a-t.

🧮 U1·D4: Equations vs Reality

Predict with the Big Three, then check against the simulation.

🚗 U1·D5: The Stoplight Chase

Constant-velocity truck vs accelerating car. When does it catch up?

🎾 U1·D6: Up, Stop, Down

A ball thrown straight up — v hits zero at the top, a never does.

🧭 U1·D8: Walk East, Walk North

Drag the resultant of two displacement vectors tip-to-tail.

🏀 U1·D9: Off the Edge

Horizontal launch with interval dots — the axes never talk.

⚽ U1·D10: The Angled Launch

Resolve, fly, and explore which angle wins on range.

🛶 U1·D11: Crossing the Current

Overhead view: the current decides where you land, never when.

💎 U2·D1: Center of Mass of Two Carts

Compare the center-of-mass motion before and after the carts couple.

📐 U2·D2: Build the FBD

Drag the missing friction arrow so a constant-velocity sled balances.

🛒 U2·D3: Force, Mass, and Acceleration

Measure a, recover F = ma, then double the mass and predict.

💥 U2·D4: Interaction Forces in a Collision

Compare equal-and-opposite contact forces and the carts’ different accelerations.

📦 U2·D5: Sliding to a Stop

Measure μ from nothing but the motion of a sliding crate.

⛷️ U2·D7: Down the Ramp

Gravity splits along the incline — then we roughen the surface.

⚖️ U2·D8: The Atwood Machine

Bracket the tension, find a, cross-check from both sides.

🔗 U2·D9: Cart, Table, Hanger

Friction, systems, and tension in one synthesis problem.

📦 U2·D10: Forces Unit Review

13 review questions on Days 1–9, with feedback on each common mistake.

🌀 U2·D12: Turning Without Speeding Up

Live v and a vectors plus phase-shifted graphs show a ⊥ v.

🎡 U2·D14: Around the Vertical Loop

Use radial force equations to compare tension at the top and bottom.

🐷 U2·D13: Flying Pig — Lab Analysis

Time 10 laps of a conical pendulum and work backward to g = 9.8.

🌍 U2·D15: Gravity Gets Weaker with Distance

Carry a probe to 4R: equal third-law pulls, F ∝ 1/r², and a straight-line graph.

🛰️ U2·D16: Newton’s Cannon

Two balls crash, one falls all the way around Earth. Find its speed and period.

🚀 U2 · Unit Mission: Launch Day

Follow one cargo pod from the loading dock into orbit. A ghost moves according to your answers, so you can compare your predictions with the ideal solution.

🏹 U3·D2: Inside the Draw

The area under a bow’s force–distance line is work, and then the arrow’s kinetic energy.

🛹 U3·D7: Energy Bar Charts on a Half-Pipe

Live K, U and thermal bars with snapshots at release, bottom and the far side.

🎢 U3 · Unit Mission: Coaster Run

Ride one coaster cart from the spring launcher to the brakes and back up the lift hill. Draw energy bar charts, and compare your predictions with the ideal solution.

1. Elastic Collision

Two equal-mass carts collide elastically. Watch them exchange velocities!

2. Inelastic Collision

Carts stick together after collision. Explore momentum vs energy conservation.

3. 2D Momentum Vectors

Practice vector addition with draggable momentum vectors.

4. Explosion / Recoil

A spring releases, pushing objects apart. Discover how rockets work!

5. Inside the Contact

Inspect a bat–ball impact in 3D. Follow the force–time area as the ball gains momentum.

6. Average Force

Calculate average force from momentum change. Compare hard vs soft collisions!

🔄 Torque in 3D

See how a force creates torque on a spinning disc — with 3D vectors!

⚙️ Gears (AP1)

Use meshed gears to connect edge speed and angular speed with v = ωr.

📏 Seesaw Equilibrium

Balance torques and test what happens when extra mass is added on one side.

🎯 Rolling Motion 3D

Watch a disc roll down a ramp. Track how PE becomes translational + rotational KE.

🧵 String Pull Work 3D

Pull a string on a disc and connect force, pull distance, work, and rotational KE.

🌀 Angular Kinematics 3D

Spin a flywheel in 3D and connect ω₀, α, ω, and θ through time.

⚙️ Rotational Inertia 3D

See how inertia and applied torque control angular acceleration.

🎡 Newton’s 2nd (Rotation) 3D

Use τ = Iα on a spinning pulley and track angular motion step-by-step.

🔁 Spring SHM

Watch a mass oscillate on a spring. Calculate period, frequency, and max speed.

🕐 Pendulum

A pendulum swings in 3D. Find the period, speed at bottom, and test on the Moon.

📈 SHM Graphs

Track x, v, and a through a full cycle. See why v is max when x is zero.

⚡ SHM Energy

Watch KE and PE trade off. Find where they're equal and how amplitude affects energy.

📊 Linearization

Turn curves into lines. Extract spring constant from a T² vs m graph.

🔄 SHM Review

Full synthesis: period, energy, velocity at arbitrary x, and equivalent pendulum.

💧 Pressure

Calculate gauge and absolute pressure at depth. Find force on a submerged panel.

🚢 Buoyancy 3D

An aluminum cube in water. Find buoyant force, tension, and what happens in mercury.

🌊 Bernoulli Pipe

Watch particles speed up in a narrowing pipe. Use continuity and Bernoulli.

🏗️ Torricelli

Water exits a tank hole. Calculate exit speed, projectile range, and optimize.

🔄 Fluids Review

A wooden block floats. Find fraction submerged, then push it under and analyze forces.

⚛️ AP2·Thermo: The Box of Atoms

Live kinetic-theory gas: heat it, squeeze it, and watch P-T trace itself.

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